1996 - Doctor Who Quake LevelQuake was id's follow-up to the Doom series (see below), based on a similar style of gaming but with far more advanced technology, and released in July 1996. So far there have been three sequels (Quake II, Quake III Arena and Quake 4), which have sold over 4,000,000 copies in total, and a version for mobile phones.
1997-1999 - SCSoft Quake ModsFor three years, SCSoft coded various mods for the different Quake games..:
1997 - Dr Who WAD for Doom II
Doom was a first-person shooter released by id Software in December 1993.
It was one of the first major games of its genre to allow games to network
computers together to play against each other, rather than against
computer-controlled enemies. It was followed up by a sequel, Doom II: Hell on
Earth in 1994, and numerous expansion packs, before the range died out in 1996.
A brief revival took place in the 21st century, with the 2004 game Doom 3 and
a tie-in movie in 2005.
No details are known for this mod, except that it seems to add a fourth Doctor image to Doom II.
1998 - Doctor Who Doom II
Created by Andrew Brockhouse, who would later go on to code Dark Times. TME exclusively hosts the game mod [download] (1.9mb) and an extra TARDIS model [download] (250k).
1999 - Crow's Nest Models for Quake IIModels of a Dalek, a Cyberman and a Spider Dalek for use in Quake 2. Wayne Peters said the following on his site :
1999 - Quake WhoAnother well-known Quake conversion which TimeQuake was partially based on, Conrad says on his site "1 level of Dalek-splatting fun! A 'Doctor Who'/Daleks conversion for id's Quake on the PC. Daleks, Hover Daleks, Special Weapons Daleks, Davros and more...."
2000 - TimequakeAnother Quake mod, this time based on two previous ones (Christian Darkin's and Conrad Feinson's). The site has this to say of the storyline :
2000 - Wild Universe [for Homeworld]Against all the odds, Homeworld continued past its brief release period (hampered by arguments between developers Sierra and Relic) with a series of mods and add-ons created by fans, and still has a large following to this day.
2000 - The Sims Models (Various)
published in February 2000, The
Sims was the brainchild of Maxis' Will Wright, and is based on helping a
world of characters achieve real-life goals. With the lack of monsters, guns and
alien worlds, it was quickly bought up by many casual gamers, and has spawned a
large series of expansion packs and sequels.
Several items that could be added to the game were available from the now defunct Elisabeth Sladen Page at metebelis3.com for a number of years. These took the form of wallpaper and floor tiles, along with a t-shirt, a fourth Doctor costume designed by David Ault [downloadd] and a second Doctor costume by Andy Smith.
Since then, a collection has also appeared here, with the first four Doctors and several companions and enemies.
Some more can also often be found here.
2001 - Worms Patches (Various)Worms began life in 1994 as an Amiga, and later DOS, turn-based cartoon strategy game, in which two players used a variety of comedic weapons to blow up each others teams of Worms. Based on an unsuccessful entry home programmer Andy Davidson made into the Amiga Format magazine, Team 17 not only made the game popular, but created first an expansion pack (Worms Reinforcements), and then a series of 2D sequels (including Worms 2, Worms Armageddon and Worms World Party), before 2003 saw the beginning of a series of 3D versions, which increased on the technology but lost some of the original magic.
2003 - Dalek War 2087
A modification of the classic Wolfenstein 3D game, by Paul Stone. We honestly
don't know if this was finished or not, except for the following pictures that
were posted to a W3D website in 2003:
2004 - Dalek: Unbidden for Half Life
first released in November 1998, was Sierra Entertainments attempt to usurp id's
grasp on the online gaming world.
With settings based on Earth, and less fantasy-based characters, it quickly became the best-selling first-person shooter of all time, and was followed up by numerous expansion packs and the sequel Half Life 2.
Pixel Pie created this single-player mod based in Totter's Lane.
2005 - Dr. Who: Dalek Invasion [Berzerk Hack]A hack of the 1982 Atari VCS cartridge game Berzerk (itself based on the 1980 Stern arcade game of the same name), coded by Dan Hitchens, Jamcat's version features the Doctor running away from, and shooting, a Dalek army.
The original cartridge described the game as follows:
You are a prisoner on an alien planet that is made up of mazes. Robot gangs hunt you and you must shoot them before they hit you. Evil Otto, a grinning sinister face who is invincible, pursues you. If you can keep cool and not go bonkers, you'll eliminate robots, escape Evil Otto, and score big points.
The manual went into further detail:
The Astro Date is 3200 and you are the last survivor of a small group of earth people who came to explore the planet Mazeon. Soon after landing, you discovered the planet is a dark, apparently uninhabitable place. But by then it was too late to turn back because your space craft had been destroyed by Automazeons.
Now you are a prisoner here. You are trapped in a maze where even the walls are death to touch. Grim robot thugs known as "Automazeons" stalk you relentlessly and you must systematically pulverize them with your laser gun before they eliminate you with theirs.
You are never safe on the planet Mazeon. Even when you've destroyed the mechanical heavies, Evil Otto, the mad and merciless mind behind the robot gangs, leaps out from where he's been observing the battle. You flee in panic because you know that you cannot kill Evil Otto and that, once he catches you, you'll never escape.
He will pound you to a lifeless pulp, grinning like a maniac all the while. Your only hope is to get out of the electrified maze before Evil Otto catches you.
If you do get out, you find yourself in another maze. Again the faceless robots shoot at you, again Evil Otto pursues you, again you must dodge and shoot and run ... into yet another maze. It's enough to drive you bonkers!
Jamcat does not describe anywhere the storyline for his hack of the game...
Joystick for directions, fire button to fire.
Never run from Evil Otto along the bottom of the screen. Otto will take smaller bounces and outrun your character.
Use this trick on any level that has a top door. Approach the door until your character's head is just out of the door, but not enough to cause your character to exit the room. Wait for Evil Otto to appear and press Select (or move around so Otto does not get your character before getting to your left or right side). Otto will disappear out the door before a "laser beam" shoots to the bottom of the screen. Otto will "smash" through the wall below and float, not bounce, towards your character.
When robots shoot horizontally, any shot the hits your character in the space just below the head will not cause damage.
Press Select while a robot is exploding to display a random six-digit number at the bottom of the screen.
Note: This trick requires a maze with both a left and right exit. To fire a shot that goes around the world, move your character as close as you can to the exit on the right side. This should be so close that one more step will make the player exit to the next maze. Then, while facing the exit, press Fire button to shoot "around the world". The shot will seem to repeat itself at the edge several times. It will then come out the right side exit and continue to move for a short distance. This is a great way to safely destroy robots on the other side.
2005 - Dalek Mk IV (for Elite Force 2)'Andrew of Borg' (yes, how imaginative) has adapted an unknown Quake 3 mod to enable Doctor Who's villains to go up against the cast of Star Trek in the critically acclaimed Elite Force 2 game.
2005 - Doctor Who 2005 Dalek For SanThe notorious 2005 game Grand Theft Auto 2: San Andreas Fault, receives a small makeover allowing you to drive a Dalek instead of a car.
The Only Dalek, Daleks to the Rescue, etc... [for Escape]The fun 2005 puzzle game Escape came with a level editor and suggestions that players upload their own levels to the official website.